
* Added a verbose mode for more information.* Belly and breast scaling is now configurable with multipliers.Eggs are now released randomly during the ovulation phase and have a lifetime when they're viable for fertilization. * Cycles enhanced to include an egg mechanic.* Added more comments to the source code.* Fixed a bug in the debug MCM where belly scaling was not correctly handled on birth and abort.* Fixed some verbiage mistakes in the MCM.* Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status.* Added mother and father locations in the tracking and debug MCM pages.Oddly distanced insemination will still occur if both actors are in an unnamed location. Whiterun, The Bannered Mare, Dragonsreach). Automated insemination only occurs if the man and woman are in the same location the last time the player visited it (eg. * Added location-based father selection.* Added a configuration item for the duration of labor.I'm using vanilla idles if someone wants to create an awesome yet tasteful animation for Oldrim and SSE, you're welcome to do so and I'd be very appreciative. * Minor tweaks to improve the user experience.* Added father selection from the debug MCM page.* Added NetImmerse and NiOverride scaling.* Created a FOMOD installer to simplify installation options.
#LOVERSLAB FALLOUT 4 FAMILY PLANNING MORPH UPDATE#
#LOVERSLAB FALLOUT 4 FAMILY PLANNING MORPH PC#
* Separated NPC and PC automatic insemination so they can be toggled and run independently.* Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique).* Added an option to only track unique women.Only shows the player and any women the player has inseminated or impregnated. * Added a player-only filter to the tracking MCM.* Updated the widget with more precise fertility percentages based on egg availability, amount of sperm, and time.* Updated IsConceptionPossible with more precise fertility percentages based on egg availability, amount of sperm, and time.* Added sperm count calculations to support multiple insemination from different partners or increase the chance of conception with a single partner.* Added baby sounds for the player when a baby item is equipped.* Added labor sounds for the player on the last day of pregnancy.* Retooled ovulation to occur on a specific day rather than randomly.
